Mods vs. Datapacks: Capabilities and Performance
I'm currently seting up a new adventure server, in which I want to change some game mechanics.
This server will use some mods from Fabric API. My main concern is creating a server that, as much as it changes some game mechanics and introduces new ones, have most of the content handled server-side so it can be enjoyed by people with a lighter build.
With the statement above, I have this question about the performance and capability extent of mods vs. datapack.
Let's consider 3 modifications that have either the mod or datapack alternative, in 3 different segments:
- Ender Dragon Fight Remastered (https://modrinth.com/datapack/edf-remastered) tweaks on already existing mechanics.
- Terralith (https://modrinth.com/datapack/terralith/) on vanillla world generation
- Incendium (https://modrinth.com/datapack/incendium) on new content (new mobs and items).
1. Are there any difference on performance (client and server side) by choosing datapacks instead of a Fabric mod?
2. The datapack version of a modification (like Ender Dragon Remastered or Incendium that adds/heavilly tweaks content) is any more limited than the modded version? Will the two modifications be equal in term of changes?
Modrinth
Ender Dragon Fight Remastered - Minecraft Data Pack
An up in difficulty for Minecraft's final boss.
With more health and more attacks, the fight finally feels like the final confrontation.
Modrinth
Terralith - Minecraft Data Pack
Explore almost 100 new biomes consisting of both realism and light fantasy, using just Vanilla blocks. Complete with several immersive structures to compliment the overhauled terrain.
Modrinth
Incendium - Minecraft Data Pack
A nether biome overhaul combined with challenging structures to conquer, unique weapons to obtain, and tricky mobs to defeat.
6 Replies
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Requested by rafflezs#0
incendium is horrrrrrrrrible for performance
mods are usually better performance, but some mods are just datapacks in mod form, so no real difference there
@ProGamingDk and in terms of capabilities? Suppose a mod adds a Ender Dragon attack; like a laser or something that does not exists on vanilla; both versions will implement this new thing without a problem? Or, since datapacks implement logic on top of the vanilla code, there's a chance of it not being limited? (Or so I assume, it's been years since I meddled with this game code).
mods can modify a lot more
Ok, noted, thanks
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Requested by rafflezs#0