New Consumable
Is there any documentation or examples of creating a new consumable item (like berries or nuts)? I'm trying to figure out how/where to register it so it actually available in-game. I don't plan on making it craftable so adding it to a schematic with a recipe unlock doesn't make sense.
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Should it be scannable?
No. It isn't going to be placed in the world. I plan on it being dropped as mob loot
Hmmm, then maybe alien remains might be a useful reference
wdym available
Solution
consumables are just equipment items
BP_ConsumableEquipment is the parent class i think
I guess I mean so it shows up in the AGS give item menu for now.
if it's loaded it will probably show up
Right, so how do I get it loaded? I suppose it has to be in a schematic somehow
if it's placed in the world it is loaded
Ah, got it to show up
Now to figure out the other 90% of the mod