New Consumable

Is there any documentation or examples of creating a new consumable item (like berries or nuts)? I'm trying to figure out how/where to register it so it actually available in-game. I don't plan on making it craftable so adding it to a schematic with a recipe unlock doesn't make sense.
Solution:
consumables are just equipment items
Jump to solution
11 Replies
Rex
Rex3mo ago
Should it be scannable?
SirDigby
SirDigbyOP3mo ago
No. It isn't going to be placed in the world. I plan on it being dropped as mob loot
Rex
Rex3mo ago
Hmmm, then maybe alien remains might be a useful reference
Archengius
Archengius3mo ago
wdym available
Solution
Archengius
Archengius3mo ago
consumables are just equipment items
Archengius
Archengius3mo ago
BP_ConsumableEquipment is the parent class i think
SirDigby
SirDigbyOP3mo ago
I guess I mean so it shows up in the AGS give item menu for now.
Archengius
Archengius3mo ago
if it's loaded it will probably show up
SirDigby
SirDigbyOP3mo ago
Right, so how do I get it loaded? I suppose it has to be in a schematic somehow
Archengius
Archengius3mo ago
if it's placed in the world it is loaded
SirDigby
SirDigbyOP3mo ago
Ah, got it to show up Now to figure out the other 90% of the mod
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