reasonable plugin amount
people always go crazy when they see a plugin list with like 60+ plugins but is it better to install plugins with a lot of feature which you will use 30% of or multiple very small plugin which you will use 100%
And when you write custom plugins for your server do you make a seperate plugin like you would make different skripts in skript or would you just make one plugin for your whole server
im asking these questions bc i want to stop using skript and start making custom server features the right way 🗿
(if someone has some tips to start learning plugin developement pls tell me. maybe some do and donts or a youtuber with great tutorials or web courses etc)
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Requested by elmotion#0
It’s all personal choice balanced with ensuring plugins aren’t taking up too much of the main thread and eating up MSPT
The main downside to having a lot of plugins is having difficulty when updating your server
Other than that, ensuring that all plugins are performant and not hogging the main thread, which you can monitor in a spark profile
I know a server called FoundationCraft that uses 1 single plugin to create their entire feature rich gamemode and they just update that one plugin overtime. On one of my gamemodes, we’re developing 90% of the features of the server on 1 plugin, but have other supporting plugins like CoreProtect, WorldGuard, etc
But I have also seen other servers with good performance with over 120 plugins, just depends on how you monitor how your server is affected by each plugin
I personally find about 60 plugins is manageable since only about 10-12 of them need to be updated each version change
alr ty
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Requested by elmotion#0