Fullscreen mode Freezes frame on Vulkan games

Hi, I'm experiencing an issue where when I fullscreen any title running on Vulkan backend, it freezes the last frame drawn on the screen. This happens on Bordeless Windowed mode as well. To get out of this, I have to press ALT+F3 to open the window's menu,(which then unfreezes the screen, you can see the game isn't frozen in bg with audio and button inputs working) and untoggle Fullscreen then just maximize the screen. When the menu goes away, it's frozen again if it goes back to fullscreen. I now play Maximized then hide the title bar by pressing ALT+F3 again and click Hide Title Bar so I can play titles as full screen as possible, but this is a temporary solution since the taskbar still shows up. Has anyone else encountered this? For other games, if I switched to software rendering or OpenGL the fullscreen works as intended even with switching windows. I've also sometimes had it where it works fine in Fullscreen, but once you alt tab or do anything, it will be stuck on freeze frame if fullscreen is enabled, both in game or in the window menu on the system. Thank you for any advice or responses. System: Bazzite Desktop KDE(non-game mode) GPD Win Mini 2023 CPU: 7840u GPU: 7800 XT eGPU and happens on iGPU 780m RAM: 64 GB RAM 7500 MT/s SSD: Micron 2400 2TB Games tested: Anything running Vulkan when fullscreen is enabled in game, Steam or other applications Final Fantasy XVI Elden Ring Doom Eternal Emulation (Vulkan backend)
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1 Reply
Freddy
Freddy5w ago
since this seems to be a common issue, as a workaround I've just been auto hiding the taskbar, and hiding title bar to sort of fake the fullscreen effect without a taskbar showing
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