4 Replies
no
this was introduced on the console launch, but that time there was the 5m on each button + the real distance overlapped.
they recently removed the overlapping, but apparently the wrong layer then (or maybe the 5m is included in the 3d texture of the prop, idk)
Just wondering if more of these game-failures are the reason to my crashing perhaps... Not certain
no (why would that be in correlation)
Sorry, have been downstairs.
It's been precisely since this update with files changing that everything started to crash.
I am not certain of course, but I don't see why not?