Help with handling mob spawning
I want to have vanilla mob spawning disabled on my world but have custom mob spawning in certain areas. For example, I could have a zombie area where only zombies spawned. I thought the best thing would be to use doMobSpawning and spawn spawners in that area to spawn them but found out that it also disables mob spawners. What is a good work around for this?
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Thanks for asking your question!
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Requested by fancy_pork#0