Not what I was looking for, but this advertises itself as a Veldrid successor: https://github.com/am
Not what I was looking for, but this advertises itself as a Veldrid successor: https://github.com/amerkoleci/leoncino
And this is from a very skilled person in making C# graphics bindings π
GitHub
GitHub - amerkoleci/leoncino: Cross platform .NET graphics library
Cross platform .NET graphics library. Contribute to amerkoleci/leoncino development by creating an account on GitHub.
14 Replies
Gotta keep an eye on this one
obligatory inserting my libraries here as well
Aha! Found it! https://github.com/HexaEngine/Hexa.NET.ImGui
GitHub
GitHub - HexaEngine/Hexa.NET.ImGui: A .NET wrapper for the Dear ImGui.
A .NET wrapper for the Dear ImGui. Contribute to HexaEngine/Hexa.NET.ImGui development by creating an account on GitHub.
forgot this existed. worth looking into
Yeah, this seems to be used by another C# game engine
So it is specifically designed for the task Mr Mustache is also looking for! :D
okay you know how people complain about the number of overloads silk has?
i think this beats it https://github.com/HexaEngine/Hexa.NET.ImGui/blob/master/Hexa.NET.ImGui/Manual/Functions/Functions.003.cs#L24-L2265
this is all overloads from just InputTextWithHint
yes you see that correctly, Line 24 to line 2265
okay maybe i should write my own lmfao
BRUH
Good grief
Hello. I'm using Silk.NET and SkiaSharp for a basic 2d game engine. https://github.com/jlennox/LOZ_Sharp/blob/main/src/z1/GUI/GLWindow.cs
As I understand it, my surface is on the hardware via opengl, but my graphics are in system memory. I'm not getting the greatest performance for the obvious reasons even though it's graphically relatively simple.
The SkiaSharp GPU memory examples use their own custom OpenGL bindings which I'm looking to avoid. Are there examples of using Silk.NET for doing 2d graphics directly, or using GPU textures with SkiaSharp?
I wrote this a while back, maybe itβs helpful: https://github.com/davidwengier/Trains.NET/blob/main/src/SilkTrains/Program.cs
Thanks! I'll take a look.
any insights on this? I really wanna keep using silk.net but this issue is really annoying me
is silk .net 8 compatible ?
yes