How can I get this to work?
Hey, I recently made a custom track type that i would like to use in a mod. But how can I get this to work as a Create Track and then make it compatible with SnR standard-gauge tracks?
If anyone here has made their own track type and knows how the process works, that would be great.
I've seen the post for the process of creating new tracks that use the pre-existing track models, but this is (as you can see) a completely different and custom model.
13 Replies
Hello @SuccessfullyFailed! Someone will help you shortly, please do not ping moderators or other people and just wait for someone to come help.
i also have a few more variants:
These are concrete tracks:
and these are seperated sleeper concrete tracks:
These look great! Note that you are far from done with models, you'll need (your own version of) all of these: https://github.com/Layers-of-Railways/Railway/tree/1.19/dev/common/src/main/resources/assets/railways/models/block/monorail/monorail/static_blocks
GitHub
Railway/common/src/main/resources/assets/railways/models/block/mono...
Official repository of the Create Railways mod for Minecraft - Layers-of-Railways/Railway
As for implementing your tracks @SuccessfullyFailed, follow this guide: https://discord.com/channels/706277846389227612/1264798364403499029/1265355180539641916
I'll get to work on the rest of the models. Thx for the help!
Here's the current progress on the wood tracks:
set is now complete, now i'm going to try out actually getting it to work
i might have to redo the crossing tracks but I'll have to see
am I missing anything?
yes, you're missing
segment_left
, segment_right
and tie
. These are needed for curve renderingoh yeah, you're right.
You could also show the progress too, I’m interested to see how it turns out
same
Please make this into an addon it would be a huge game changer