Is there a plugin that can make toggleable join sounds?

I'm looking for a plugin that can play a noteblock pling on join and a noteblock bass on leave, I've heard it on a few servers however after searching, I can't find the specific plugin. I would also prefer this plugin to be toggleable to users can toggle it if needed, I would also like it to maybe have a join message function so I can stray away from using the EssentialsX one.
3 Replies
Admincraft Meta
Admincraft Meta6mo ago
Thanks for asking your question!
Make sure to provide as much helpful information as possible such as logs/what you tried and what your exact issue is
Make sure to mark solved when issue is solved!!!
/close !close !solved !answered
Requested by nunyabizbro#0
DrewIT
DrewITOP6mo ago
burmp or watevr bump if any1 else is looking, i made this skript with chatgpt
# Skript to play sounds on join and leave, level up sound for new players, and toggle join sounds

options:
join-sounds-enabled: true

# Handle player join event
on join:
if {join-sounds-enabled} is true:
play sound "block.note_block.pling" with volume 1 and pitch 1 to all players
# Check if the player is new (hasn't joined before)
if {player.%player's uuid%.joined-before} is not set:
play sound "entity.player.levelup" with volume 1 and pitch 1 to all players
broadcast "&aWelcome &e%player% &afor the first time! Have fun!"
set {player.%player's uuid%.joined-before} to true

# Handle player quit event
on quit:
if {join-sounds-enabled} is true:
play sound "block.note_block.bass" with volume 1 and pitch 1 to all players

# Command to toggle join sounds
command /togglejoinsounds:
trigger:
if {join-sounds-enabled} is true:
delete {join-sounds-enabled}
send "&aJoin sounds are now &cdisabled&a." to the player
else:
set {join-sounds-enabled} to true
send "&aJoin sounds are now &aenabled&a." to the player
# Skript to play sounds on join and leave, level up sound for new players, and toggle join sounds

options:
join-sounds-enabled: true

# Handle player join event
on join:
if {join-sounds-enabled} is true:
play sound "block.note_block.pling" with volume 1 and pitch 1 to all players
# Check if the player is new (hasn't joined before)
if {player.%player's uuid%.joined-before} is not set:
play sound "entity.player.levelup" with volume 1 and pitch 1 to all players
broadcast "&aWelcome &e%player% &afor the first time! Have fun!"
set {player.%player's uuid%.joined-before} to true

# Handle player quit event
on quit:
if {join-sounds-enabled} is true:
play sound "block.note_block.bass" with volume 1 and pitch 1 to all players

# Command to toggle join sounds
command /togglejoinsounds:
trigger:
if {join-sounds-enabled} is true:
delete {join-sounds-enabled}
send "&aJoin sounds are now &cdisabled&a." to the player
else:
set {join-sounds-enabled} to true
send "&aJoin sounds are now &aenabled&a." to the player
!solved
Admincraft Meta
Admincraft Meta6mo ago
post closed!
The post/thread has been closed!
Requested by nunyabizbro#0

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