Crashed Server with too many particles and forgot to set up backups

Please bail me out. I'm hosting an ATM9 server using pterodactyl and I used a lightning spell from ars nouveau which crashed the server. I naively forgot to set up backups since i've never done this before and now, when joining the server, only a few chunks load. After a few minutes, the server eventually crashes. When joining the server, i get the error
[00:51:35] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Is the server overloaded? Running 4318ms or 86 ticks behind
[00:52:16] [spark-async-sampler-worker-thread/WARN] [spark/]: Timed out waiting for world statistics
[00:51:35] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Is the server overloaded? Running 4318ms or 86 ticks behind
[00:52:16] [spark-async-sampler-worker-thread/WARN] [spark/]: Timed out waiting for world statistics
Is there any way for me to fix this by editing the world file or something? sorry for being stupid
9 Replies
Admincraft Meta
Admincraft Meta6mo ago
Thanks for asking your question!
Make sure to provide as much helpful information as possible such as logs/what you tried and what your exact issue is
Make sure to mark solved when issue is solved!!!
/close !close !solved !answered
Requested by 60he#0
Trace
TraceOP6mo ago
[00:58:30] [Server thread/INFO] [Jade/]: Syncing config to TraceTrace (dff2688e-9b29-474d-82da-a293c52c2adc)
[00:58:31] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Is the server overloaded? Running 2715ms or 54 ticks behind
[00:58:58] [spark-async-sampler-worker-thread/WARN] [spark/]: Timed out waiting for world statistics
[00:58:30] [Server thread/INFO] [Jade/]: Syncing config to TraceTrace (dff2688e-9b29-474d-82da-a293c52c2adc)
[00:58:31] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Is the server overloaded? Running 2715ms or 54 ticks behind
[00:58:58] [spark-async-sampler-worker-thread/WARN] [spark/]: Timed out waiting for world statistics
Lunaiskey
Lunaiskey6mo ago
particles dont usually crash the server due to the fact that they only really do rendering on client check ur crash reports folder cus those arent very helpful at figuring out whats causing the crash
Trace
TraceOP6mo ago
this is the crash from when i casted the spell. looks like a tick took too long
Admincraft Meta
Admincraft Meta6mo ago
We have uploaded your file to a paste service for better readability
Paste services are more mobile friendly and easier to read than just posting a file
crash-2024-08-13_00.37.46-server.txt
Requested by 60he
Trace
TraceOP6mo ago
I just kept rejoining the server and it eventually loaded. so i guess im good now. no more 500 lightning strike spells in the future
E3VL
E3VL6mo ago
Particles are rendered client side iirc, wont crash the server You just did too many spells too fast
QarthO
QarthO6mo ago
particles can definitely crash the server, just cause the server doesn't render them doesnt mean the server doesnt handle them that being said, its very hard for the server to crash because of particles. you would either need a corrupt particle that the server can't load, or just so many that the server takes too long to handle them all (ie. movement, sending data to client, etc) and results in a timeout
E3VL
E3VL6mo ago
I know the server handles the actual command part of it I thought the post said the actual particle effects tho so thats myb

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