mouse cursor makes screen blurry

I’ll try to add a video or photo showing it, but discords file size limits are annoying. Anyway; when enabling a mouse pointer in a gamescope session (even in the steam menu) with steam button or just as a normal control option the screen gets blurry and the pixels shift a bit, looks like the “window” gets squeezed ever so slightly. FSR can fix it, but only if I put the resolution Lower than native (1280x800). Every game is blurred when showing a pointer. Disabling the pointer fixes the issue, but well, no pointer to point with. It does not happen on desktop mode, only in gaming mode. So I think gamescope is doing something weird and I can’t really find out what it is
31 Replies
Dwarrelpoot
Dwarrelpoot2mo ago
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Dwarrelpoot
Dwarrelpoot2mo ago
Here’s a video showing the issue. It’s hard to get on video but really annoying. As if enabling the cursor shrinks the screen from the top When docked everything also becomes blurred when moving a mouse cursor around. Man this sucks. I’m trying a rebase all the back to 20240706 to see if it still does it there. If so it’s something with my steam settings probably. But man is it annoying Okay I found out what it’s doing but still not why or how to fix it. Any help is appreciated So when having a cursor on screen. The deck seems to enable “force composite” When toggling force composite on and off in developer settings I get the same effect of blur which is easily seen in real life on that settings page
Dwarrelpoot
Dwarrelpoot2mo ago
Dwarrelpoot
Dwarrelpoot2mo ago
O damnit the rollback went wrong and now soft bricked my deck with no computer access this coming week. Ffuuu
Dwarrelpoot
Dwarrelpoot2mo ago
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Dwarrelpoot
Dwarrelpoot2mo ago
Okay rebooted while mashing B and somehow grub jumped to the second option and I got back in. Got a super weird gamescope window as gaming mode but found my way into desktop to rebase to stable. Adventures..
Everything still blurry with a cursor on screen though The grub menu isn’t working correctly either, lots of weird lines and dots but luckily almost never need it Here’s more proof that enabling the cursor enables composite mode
Dwarrelpoot
Dwarrelpoot2mo ago
So I thought I’d try the fix-reset-steam command and see what it does but it has a fatal error by claiming I’m offline and then just stops. Reopening steam manually continues the download of steam, but I don’t know if there’s more to the script? Idk if relevant; when going back to desktop mode the whole gamescope session also shifts downwards a bit. Sorry for all these messages but I’m trying to play civilization and it’s driving me literally insane, since the cursor disappears after a few seconds, making everything sharp and then back to blurry the whole time More info; seems to be related to cursor settings ingame as well. In slay the spire the screen does not go into composite mode, and it uses its own cursor. On munchkin it uses its own cursor but the screen does go blurry. On civ; also goes blurry for me. Steam deck ui; blurry My theory is that whenever hardware cursor is used it goes blurry. Is there a launch command I could use to force a software cursor instead? Or maybe some way to force gaming mode to never use composite mode?
matt_schwartz
matt_schwartz2mo ago
Gamescope does not utilize the kernel cursor plane so it will always composite when you use a cursor. It also composites when using FSR. If you tell Gamescope not to composite the cursor, it will be invisible. it’s a debug option in gamescopectl What device is this on
Dwarrelpoot
Dwarrelpoot2mo ago
This is on steam deck Also the frametimes seem to spike everytime the cursor appears and disappears. With lasting effects on the games that use a hardware cursor 😦 So weird since I could’ve sworn balatro wasn’t getting blurry when using the mouse (or more correctly composite mode) but it noticeably does right now. Happy slay the spire is still fine though Absolutely sure something has to be off
Dwarrelpoot
Dwarrelpoot2mo ago
Dwarrelpoot
Dwarrelpoot2mo ago
Played this game without glasses on in bed so much I would have noticed this. Probably the compositing then doing funky stuff or I’m just incredibly lucky for having noticed it earlier? So I guess the question actually becomes; is it normal that compositing blurs the screen by this much. And doesn’t it defeat the whole purpose of docked play lol, external mouse also blurs it up
Dwarrelpoot
Dwarrelpoot2mo ago
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Dwarrelpoot
Dwarrelpoot2mo ago
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