把捕捉球改成有機率制的
@沒人要的小孩: 就是 可能抓劫掠獸那種東西就要機率低一點
https://canary.discord.com/channels/1038987563052044380/1068787122187816980/1269518464364576778
37 Replies
你這個應該at捕捉球作者而不是我.w.
@Maoyue
捕捉失敗機率 我一年前就做過這功能了ㄅ
then where is it
config file
Lemme open my MacBook
i dont see it


hmm
ur config.yml is too old
lmao
catchball not like autotreechop
it wont auto add new config key to config.yml
bc it is not autocatchball
lmao autocatchball
that means im an old user
dalao
nou
you
我好像在你還沒維護他之前就知道這插件了 (?
nutt code is bad 😭
@沒人要的小孩 那要設定成幾% (?
0.幾
it dont use % cuz i dont like it
ik
i will convert % to 0. (?
dalao
nou
Actually, I don't know
如果可以,我甚至希望他能根據物種不同(?
You rolled 1!
You rolled 1!
You rolled 1!
...
cant
Obviously
https://github.com/MagicTeaMC/CatchBall-v2
how to make catchball even better?
GitHub
GitHub - MagicTeaMC/CatchBall-v2: A future version of CatchBall, ma...
A future version of CatchBall, may recode whole code and make it better - MagicTeaMC/CatchBall-v2
hmmm
you mean we should post some suggestion on issue page?
還是說 分好多級捕捉球
最低等的只能抓一些普通友好生物
什麼牛阿羊的
然後二等可以抓特殊友好生物
像是村民
三等可以抓普通敵對生物
四等可以抓高級敵對生物
但是他們也是有機率制的
例如:
一等捕捉球:抓普通友好生物只有33%機率
二等捕捉球:抓普通友好生物50%,抓特殊友好生物30%
三等捕捉球:抓普通友好生物75%,抓特殊友好生物50%,抓普通敵對生物30%
四等捕捉球:抓普通友好生物100%,抓特殊友好生物75%,抓普通敵對生物50%,抓高級敵對生物10%
我怎麼聽起來好像某些常見的套路
寶貝球之類的
@Maoyue
How
randInt ✅
GitHub
GitHub - MagicTeaMC/CatchBall2: A future version of CatchBall, may ...
A future version of CatchBall, may recode whole code and make it better - MagicTeaMC/CatchBall2
:owo:
is it backwards compatible?
Yes
good
See my announcement for more information