Looking for Fabric mods to load an entire map for clients.

This would be used for small worlds as not to massively overtax most PCs. Player has world file locally -> Player connects to server -> Entire world is loaded and stays loaded Anyone know something that might do this?
20 Replies
Admincraft Meta
Admincraft Meta7mo ago
Thanks for asking your question!
Make sure to provide as much helpful information as possible such as logs/what you tried and what your exact issue is
Make sure to mark solved when issue is solved!!!
/close !close !solved !answered
Requested by aeonremnant#0
Skullians
Skullians7mo ago
what’s the benefit of this? Quicker load times? by always loaded do you mean entities and all?
AeonRemnant
AeonRemnantOP7mo ago
Making an immersive server, entire hub needs to be loaded to appreciate what it is. The map, the entities, all of it.
Skullians
Skullians7mo ago
right Usually id just say use something like DH 2.0 (or Bobby, seeing as DH is LOD whereas Bobby renders everything in full detail), and just ship the clients pre-rendered / stored dbs (or however the mods store the renders) for that server
AeonRemnant
AeonRemnantOP7mo ago
Yeah that's about what the plan is.
Skullians
Skullians7mo ago
it won’t load actual entities that are far away though for that you’d need to force the client to have like 32 sim distance and crank the server sim way up
AeonRemnant
AeonRemnantOP7mo ago
That's fine. So long as I can do things like render a mountain 40 chunks away.
Person0z [ @ When Respond ]
Along with that, Bobby is client side only (Last I used it). Even if the server is rendered fully the client still needs to store those in its own db locally on the users PC.
AeonRemnant
AeonRemnantOP7mo ago
Yeah I'll be shipping the modpack with the files included.
Skullians
Skullians7mo ago
^^^ exactly which would be why you’d have to ship the client with the db pre rendered :D
Person0z [ @ When Respond ]
Yep! Just thinking if you ship with the db and all won't the file size be pretty high?-- I haven't used bobby enough so I'm not sure myself 😆
AeonRemnant
AeonRemnantOP7mo ago
Nah not too big. Probably not much more than an extra 100MB.
Person0z [ @ When Respond ]
Ah! Okay, thats not bad at all. I was thinking it would be like 5-20GB+ more haha
AeonRemnant
AeonRemnantOP7mo ago
Nah it's a hub world, going out of my way to make it as efficient as possible. Run it in a void, skyboxes to disguise no blocks, these kinds of things. Then removing as much mass as possible and culling any processing the client might need to do.
Person0z [ @ When Respond ]
Ohh, okay that makes more sense now
Cooleg
Cooleg7mo ago
it probably would overtax most pcs anyways though unless you were able to strip a lot out ofc
Person0z [ @ When Respond ]
Interesting. Goodluck on that- that sounds like a fun project
AeonRemnant
AeonRemnantOP7mo ago
Yeah I'll be having different profiles in the modpack, users can pick what they want.
Cooleg
Cooleg7mo ago
seems legit u gonna have ur own launcher?
AeonRemnant
AeonRemnantOP7mo ago
Probably. I'm thinking custom launcher, a oneclick installer to easily drop everything in the default launcher, available modpacks for every other launcher, and manual install.

Did you find this page helpful?