Conductor Schedules Cleared

When giving a conductor driving a train a regular schedule, in my instance:
Go to stop 1 when at least 1 player seated
Go to stop 2 when at least 1 player seated
(loop)
Go to stop 1 when at least 1 player seated
Go to stop 2 when at least 1 player seated
(loop)
and then binding a whistle to the conductor, then using the whistle on a bit of track, the following happens: 1. the train drives to the requested location (conductors gain red hats) 2. the player gets on the train 3. the train stays still (the conductors lose their red hats) 4. you are not taken to either stop 1 or stop 2 5. that is an issue I'm running the latest version of Create: Extra for Fabric yeah thats it really i can give more info if u want
7 Replies
Steam 'n' Rails Bot
Hello @cam! Someone will help you shortly, please do not ping moderators or other people and just wait for someone to come help.
cam
cam4mo ago
hmm hmm hmm?
Szedann
Szedann4mo ago
hmmm
teacup 🐝
teacup 🐝4mo ago
hmmmm
cam
cam4mo ago
hmmmm indeed anyway is this a known thing?
Slimeist
Slimeist4mo ago
no, this is absolutely a bug. I opened an issue on github for you
GitHub
Conductor Schedules Cleared [copied from discord] · Issue #508 · La...
NoteCopied from discord (user: cqm3ron) When giving a conductor driving a train a regular schedule, in my instance: Go to stop 1 when at least 1 player seated Go to stop 2 when at least 1 player se...
cam
cam4mo ago
awesome, thanks!
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