vercel (other) as game server
Hey, I need a game server for my billiard game (which would just be SPA) that supports web sockets. The plan is to offload traffic (syncing state between two players) to WebRTC if possible and use this server for signaling in WebRTC or as a fallback if WebRTC doesn't work. I was thinking of using Vercel for this, but I would prefer to write the server in "Go" to learn something new. This will most likely be partially open source. Do you have some suggestions?
Thanks in advance
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