Best way to handle multiple worlds for a RPG server
Let's say the server wants to have 4-5 "maps" to play on. Maybe different kingdoms, continents, or realms. All worlds being a fixed size, say 1000x1000 or 2000x2000. All worlds would use the same ~30 plugins. For this example let's say a server with an average of ~50 players. Would it be more efficient to have all those worlds on the same server and use something like MyWorlds or Multiverse to handle that? Or would you ideally want to host each as their own server on a network like Velocity?
3 Replies
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Requested by gameonhunter#0
On one gamemode, using the same features from the same set of plugins, it's best to use MyWorlds unless you have some reason not to.
A velocity network is not really necessary unless you're running multiple gamemodes.
Thanks for the reply! I will follow that advice.