Trying to convert TMX loading Python Code into C#
How would i translate this:
tmx_data = load_pygame('../data/map.tmx')
for layer in ['HouseFloor', 'HouseFurnitureBottom']:
for x, y, surf in tmx_data.get_layer_by_name(layer).tiles():
Generic((x * TILESIZE,y * TILESIZE), surf, self.all_sprites, LAYERS['house bottom'])
into C#? I am using Raylib as the texture controller and the group is a list called SpritesList and the Texture is just called SpriteImage.
1 Reply
Tmx is not a thing for Raylib
It doesn't have a scene file officially either
So you need to write one custom-made
Either by using json and the likes or by using your own binary serialization / deserialization