Delete audio resource

I have a simple system where an audio file is created, and then immediately turned into an audio resource. But it seems like creating an audioResource locks the file. How can I close the file handle to change the file? I obviously don't want to accumulate old unused files.
8 Replies
d.js toolkit
d.js toolkit5mo ago
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BcCakeman
BcCakemanOP5mo ago
Even if the resource is never played by an audio player the file remains locked. Removing the reference variable does nothing. I have tried things like resource.destroy() or resource.playStream.destroy() but looking in the docs I don't see any function to just delete it and close the file handle. Once I call createAudioResource I can't delete the file without stopping the entire app.
duck
duck5mo ago
if you're immediately playing then deleting the file, what is the purpose of creating a file in the first place? is there a reason you're not just playing what I assume is a ReadableStream directly?
BcCakeman
BcCakemanOP5mo ago
because I've only played from files before and this was meant to be a quick thrown together thing if this is just a fully wrong way to do this then I can do my own research to get it working directly with the streams, but if there is a way to just purge the resource and delete the file that would be easiest.
duck
duck5mo ago
afaik destroying the resource should be what you're looking for, but you can just sidestep the issue with createAudioResource(stream)
BcCakeman
BcCakemanOP5mo ago
I can't find anything in the docs for destroying it tho and my goofing around has yielded no results
duck
duck5mo ago
sorry to be more specific, destroying the resource's stream should have been what you're looking for but this really does seem like something to sidestep by skipping the file in the first place
BcCakeman
BcCakemanOP5mo ago
fair enough
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