Cemu BOTW motion controls don't work in gamemode (Nintendo switch pro controller)
I'm trying to set up my nintendo pro controller to work correctly with Cemu. I can use gyro with no issues via steam input but I got to the motion shrines where you need to use native gyro (meaning it has to be set up directly in Cemu with disabled steam input). I managed to get it working with everything in the desktop mode (when I launch game directly from Cemu) but as soon as I launch it in game mode the motion controls do not work at all, only slight drift to the left is detected. Anyone else had this kind of annoying issue? I want to run it through game mode since I have HDR setup and it's a living room console build.
5 Replies
disable steam input for CEMU
if it isn't already
already did
had to disable it there and in botw when in game mode
then it started showing up normally in the Cemu, motion option became available with SDL mode
I'm trying to figure out what is the difference when launching from Steam (since it should be the same, steam input and desktop input is disabled)
btw Cemu native is the version, 2.xx something
with steam input disabled it should be no different than launching it from the desktop icon
that is odd
that's the usual fix for the steam deck discord too
let me poke around
thanks for trying to help π
any update on this? Asking before I just mod the shrines with no motion ones π
try closing steam
it messes with the controllers