Cars not arriving (SOLVED)
So I'm running fabric from my server downstairs and connecting via client in my computer room upstairs. If I'm on a train, everything arrives exactly as it should. But if I wait for a train to arrive at a station, the other cars will be stuck in a visible chunk while the engine arrives without issue.
How would one resolve this issue?
3 Replies
Hello @roracle! Someone will help you shortly, please do not ping moderators or other people and just wait for someone to come help.
I flew alongside the train, and it appears to be a culling issue. If I faced the direction the train was heading and flew with it (this is /fly, by the way, not an elytra) I would turn around to see the cars not next to me have to catch up. Once they're in culling territory, they just don't care to load at all.
Solution: disable culling mods that would affect entities.
some culling mods also allow you to specify specific entities that they shouldn't cull. If the mods you're using support that, you could add
create:carriage_contraption
as an entity not to cull