What is SDL exactly, why should I use it?
I have used SDL for some time, but have been reaching its boundaries. I looked at other people's code, and noticed, that they don't usually use SDL to render their stuff. So I wonder now, how can I use SDL, but expose the rendering engine. Should I even use SDL, if there's stuff like Silk.net, what does it even do?
Thank you in advance ^^
1 Reply
SDL is cross platform windowing library with some extra helpers
SILK .net is more featured towards graphics and 3D than SDL
Both have their uses compare and use according to your needs
SILK .net uses SDL as a dependency for windowing