Way to learn creating custom resourcepacks

Heyho! I'm currently in the process of creating a small smp for me and my friends and I'm planning to use custom resourcepacks for stuff like custom ui elements. As I want to set a challenge for myself, I'm trying to learn how to do this stuff myself without the help of external plugins. Is there like a small wiki for that or generally any place where I could learn that? Help would be appreciated
9 Replies
Admincraft Meta
Admincraft Meta8mo ago
Thanks for asking your question!
Make sure to provide as much helpful information as possible such as logs/what you tried and what your exact issue is
Make sure to mark solved when issue is solved!!!
/close !close !solved !answered
Requested by dannyx.#0
Arthurmeade12
Arthurmeade128mo ago
Imo, the easiest way to make your own texturepack would be to download a popular one like faithful and then edit the textures (or music, or whatever) to your liking. Then you can just zip it up again to get your resourcepack.
Jenkins
Jenkins8mo ago
Try out Aseprite for pixel arts Also free if you compile it yourself, which is pretty nice :)
Jenkins
Jenkins8mo ago
Compile it once, never worry about it ever again
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Aubrey
Aubrey8mo ago
I'd highly recommend blockbench for anything MC art related Asperite/Blockbench are really nice and easy to use
Dannyx
DannyxOP8mo ago
Thx for the suggestions. I'd also like to ask whether there's like some documentation on how to work with shaders (the vanilla ones used in resource packs I mean) except for fucking around until it works™️
Aubrey
Aubrey8mo ago
There’s a whole wiki iirc For writing core shaders
Dannyx
DannyxOP8mo ago
GitHub
GitHub - McTsts/Minecraft-Shaders-Wiki: This contains info about Mi...
This contains info about Minecraft Shaders. Contribute to McTsts/Minecraft-Shaders-Wiki development by creating an account on GitHub.
Dannyx
DannyxOP8mo ago
Looks promising

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