How do you do your Whitelist for a network of servers?
I'm looking for the safest way to do the whitelisting for a network.
There are 4 backend servers (offline) through the proxy (online). I have modern forwarding set up on the proxy.
I would like to whitelist on the landing server (lobby) then have a whitelist "bypass" to the other servers as they are all available to players. Or is it safer to use a velocity plugin and whitelist on the proxy instead?
Doing it the first way would mean multiple people can handle whitelists, whereas the latter would be only me able to whitelist.
11 Replies
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Requested by kelzky#0
depends on the plugin, if you use luckperms velocity, you can give other people permissions to whitelist using the proxy plugin
I have luckperms velocity already for perms - would they be able to do the command in game or would they need console access?
ingame
proxy intercepts commands etc
Okay, so I just need to use a velocity whitelisting plugin then yeah?
if you want to then yeah
Is there no difference between doing it on the proxy vs doing it on the backend servers?
no plugin needed on backends if using a proxy whitelist
having to do it multiple times if only on backends
Yeah, in terms of people bypassing it though via hacking - is there difference there? That's mostly what I'm concerned about
not sure how you would do that
modern forwarding with a longgggg secret protects against bruteforces (better to have internal backends, and modern forwarding but /shrug/)
I don't either - I've only ever had single servers before, so was just seeing if there was any difference
Thank you though!