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VALORANT9mo ago
Klauu

Valorant Map Concept

Hi im a 3d Artist me and a friend are currently starting a project for this summer of creating a Valorant Map from 0 on Unreal Engine. Here is my Level design of the map Called "Sandstorm" based on Gizeh in Egypt If i can have any feed back that can be nice 🙂 ! Thanks for reading
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33 Replies
Geniux
Geniux9mo ago
breakable bridge sounds like an interesting concept, but i think on the current location its a bit too much to walk then destroyed
Klauu
KlauuOP9mo ago
at first i thought that it could be a cool idea the bridge here to slow down any lurkers, but doing that will make your rotation A > B much longer So thats a risk to take or not
Velly
Velly9mo ago
Very interesting concept! Do you have any ideas on what the map would look like?
Klauu
KlauuOP9mo ago
Yes ! here are some of my references Mostly inspired fromm Aaru Village from Genshin Impact and gerudo village from Zelda BOTW theres gonna be an Oasis On the Defender Spawn A ruin / Temple in the middle with a archaeological research center on B site and the Attacker spawn is gonna be the researchers' camp
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Klauu
KlauuOP9mo ago
With those giant cliff
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Velly
Velly9mo ago
Ohhh a desert map :nko_shocked: :nko_shocked: :nko_shocked: Does it have any specific lore?
Klauu
KlauuOP9mo ago
yeah i know bind already exist but i guess its ok
Velly
Velly9mo ago
I'm actually very curious Hey it's alright Let your imagination run wild
Klauu
KlauuOP9mo ago
didnt think of it yet but theres gonna be one for sure
Velly
Velly9mo ago
:please: YIPPEE!! I'd like you to ping me when you've made the lore :teehee: :teehee: I wanna see and learn more about the concept behind the map
Klauu
KlauuOP9mo ago
haha sure ill update this channel sometimes Im currently making a canva for the project with all the references, level design, Lore and everything we need to know before the actually realisation and ill send it here when its done.
Velly
Velly9mo ago
ALRIGHTY!! I'll be sure to check up on this channel for new content :nko_bongo:
Klauu
KlauuOP9mo ago
Velly
Velly9mo ago
Love the concept Keep up man I'm here to support ya :kudos:
癒歌
癒歌9mo ago
This is so cool, id have to look at other maps first but it seems huge lol
Klauu
KlauuOP9mo ago
little update of the level design with the feedback i got. im starting the blockout
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vurye
vurye9mo ago
looks neat. the map is big as hell though
Sapphire Phoenix
its cool... i likes... but waaayyy too complicated and large imo
squirreljr
squirreljr9mo ago
It looks like there too many angles you would have to watch at once as an attacker, but different elevations could change that and it could work out really well. Go for it!
Velly
Velly9mo ago
I can't wait to push my teammates off the map with this one :devious:
INF | Newtamy
INF | Newtamy9mo ago
If you need help making it I made a similar sort of game in unreal engine 5
RedRock
RedRock9mo ago
I think its way too complicated, even abyss is pretty confusing for people that don't play the game 24/7 (or I'm just stupid XD)
FISHY
FISHY8mo ago
to fucking big
furious
furious8mo ago
not your fucking problem lol
FISHY
FISHY8mo ago
Im sorry
furious
furious8mo ago
np sounds hateful lol
Shibaz(SurvivesonMcNuggets)
Love it can’t wait when you make a 3d model(if you make a 3d model(please make a 3d model))🙏😭 Ops Mb
LeSniperSnail
LeSniperSnail7mo ago
The bottom left corner of b servers is the perfect spot for the lurking Reynas to hide Pushing into A tower from mid ruin seems really hard for attackers, so an A/mid split might be extremely difficult to execute It looks kinda like the maps breeze, sunset, and split (even though they are very different) This looks awesome btw
antooknee
antooknee7mo ago
this looks like one of the best map designs I've ever seen
ΛЯƧΣПΛᄂ
ΛЯƧΣПΛᄂ6mo ago
don't you think its fracture but the middle part filled out?
Genuine
Genuine6mo ago
I’d play this map a lot
MisterM0n5ter
MisterM0n5ter6mo ago
wow i like the concept great, but as mentioned, is a bit big for a val map
antooknee
antooknee6mo ago
no the difference is that this doesnt look retarted but fracture is 🤮

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