R
roblox-ts11mo ago
duck

charm sync player data

anyone give me idea on how to sync player data from server to client using charm. My approach was to listen for player joining, loading it into a atom then syncing it into the client. However that will expose all the player's data to every single player which is a behavior I don't want.
15 Replies
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Unknown User11mo ago
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duck
duckOP11mo ago
erm it teaches you how to sync data I know how to sync but I want to only sync a small portion of atom, one player data per client while server has one atom holding all the player's data
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Unknown User11mo ago
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duck
duckOP11mo ago
how? Thats why im asking for help
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Unknown User11mo ago
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duck
duckOP11mo ago
But the whole point of me considering this is cuz i feel like hackers are just gonna read other people's data or exploiters
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Unknown User10mo ago
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wAD
wAD10mo ago
check if it's in the payload and don't send it if it is
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Unknown User10mo ago
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wAD
wAD10mo ago
wym
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Unknown User10mo ago
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wAD
wAD10mo ago
its mine
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Unknown User10mo ago
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wAD
wAD10mo ago
where you sync your data
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Unknown User10mo ago
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