Core with consistency?
Is there any core that guarantees consistency between server and singleplayer that something works in singleplayer will definitely work in the server?
I'm hosting a fabric server where some redstone contraptions break but they work fine in singleplayer. I tried removing all mods i installed and deleted the .fabric filefolder and problem persists.
https://www.reddit.com/r/admincraft/comments/1deq4pf/fabric_server_behaves_differently_to_singleplayer/
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Requested by peterterpe#0
It should be fine.
I’m a big TMC player myself, and fabric is the thing to use for mc.
That crafting core you linked, I have used that (make sure you align it right haha) in 1.20.4.
The mods you are using look fine.
Not familiar with shulker sorting / whitelisting though
What problem are you having specifically
With the crafting system, when i test it in singleplayer, I can pick up all ingredients at once, where on my server i can only pick up wood and cobblestone when crafting pistons.
I can tell that the thing i built on server is 100% fine because when i paste it into a singleplayer world using litematica it worked perfectly
The shulker sorting is something that takes out the first item in a shulker box and sort that item, when a matching item is found the item taken out from the shulker box is put back and stored. Not sure which specific design was use on my server, a player just found the litematic file from a group chat. It's for sand duper collecting in overworld.
Also I asked the author of this crafting system and they said it should work on servers but may not in singleplayer due to a bug, which is quite the opposite of what I'm facing
Did you use the crafting core in singleplayer or server?
Seems like something related to shulker boxes might go wrong on my server, could it be related to shulker stacking?