FPS drops to "slideshow" after few minutes of gameplay
Most of the time I get a consistent playable FPS, but about after 10-20 mins of gameplay my framerate drops to about 5FPS for about a minute, then it goes back to normal. Have not played long enough sessions to notice if it happens multiple times per session.
Platform: Linux.
Specs:
- CPU: AMD Ryzen 5 1600X
- RAM: 2x16GB 3200MHz DDR4
- GPU: AMD Radeon 6800
28 Replies
which proton versions did you try?
and how did you install steam
Platform: Linux.distro?
EndeavourOS, proton experimental
"multilib/steam" package
try flatpak
I am not sure if it's a steam issue, noticed the same behaviour on windows too
oh, check for throttling
... of CPU and/or GPU.
both preferably
After about an hour of gameplay, neither GPU nor CPU went above 90 (CPU temps were around the mid 70s, GPU temps were in the mid-high 50s)
the FPS drop occured in the first 10-15mins of playing, then it was all good
was it during some ui loading like you died or smth?
no, during gameplay
specifically, was pushing through an underpass of one of the bridges on Wakistan, the fps drop started before the entrance of the underpass on the "mainland" and restored a bit after exiting the underpass on the island
mmk
!playerlog
:Info: I have a technical issue, how can I get help? Please, provide your Player.log & Player-prev.log files: * press -Windows key + R
* Paste -C:\Users\%username%\AppData\LocalLow\BattleBitDevTeam\BattleBit\
- Notice, that if your file extensions disabled, those files would be named just Player and Player-prev.⠀
i have had the same exact issue
do the player models flail around wierdly while it lags?
and is it consistent? i.e. really a slideshow, with no variation in fps
havent really noticed any model flailing
yea?... drops to about 10-15fps for around a minute
"had" means you managed to find a fix?
nah, maybe its not the same issue then but what you described sounded very similar to what I experienced
is it similar to this?
it is similiar, but watching the fps counter on the topright yours stayed 100+
thats not 100fps obviously but i guess that makes a difference
sorry then
yeah it is visibly not 100+
do you use same GPU drivers version for both windows and endeavour?
to the best of my knowledge the windows and linux drivers arent comparable, the windows drivers are developed by amd and are closed source and the linux drivers are the mesa drivers that are open source
but currently im using mesa 24.1.0-1
ah right
i thought amd did native linux support
i am not sure if this is a software issue then
saw similar reports of this issue on proton(dot)db
the thing is that amd DOES have their own drivers for linux, but those are only for ubuntu, RHEL/CentOS and SLED/SLES
and since endeavour is arch based i doubt any of those would work
you said you have this issue on both linux and windows right?
right now I am playing on windows to see if my memory was correct
after around a 30 min session didnt notice the usual fps drop
so it is a software issue
could you probably make a clip of those lags on linux so i'd have a better understanding of it?