FPS drops to "slideshow" after few minutes of gameplay

Most of the time I get a consistent playable FPS, but about after 10-20 mins of gameplay my framerate drops to about 5FPS for about a minute, then it goes back to normal. Have not played long enough sessions to notice if it happens multiple times per session. Platform: Linux. Specs: - CPU: AMD Ryzen 5 1600X - RAM: 2x16GB 3200MHz DDR4 - GPU: AMD Radeon 6800
28 Replies
𝚕𝚒𝚟𝚒𝚗𝚐𝚏𝚕𝚘𝚛𝚎
which proton versions did you try? and how did you install steam
Platform: Linux.
distro?
Blub
Blub5mo ago
EndeavourOS, proton experimental "multilib/steam" package
Blub
Blub5mo ago
I am not sure if it's a steam issue, noticed the same behaviour on windows too
𝚕𝚒𝚟𝚒𝚗𝚐𝚏𝚕𝚘𝚛𝚎
oh, check for throttling
Blub
Blub5mo ago
... of CPU and/or GPU.
Blub
Blub5mo ago
After about an hour of gameplay, neither GPU nor CPU went above 90 (CPU temps were around the mid 70s, GPU temps were in the mid-high 50s) the FPS drop occured in the first 10-15mins of playing, then it was all good
𝚕𝚒𝚟𝚒𝚗𝚐𝚏𝚕𝚘𝚛𝚎
was it during some ui loading like you died or smth?
Blub
Blub5mo ago
no, during gameplay specifically, was pushing through an underpass of one of the bridges on Wakistan, the fps drop started before the entrance of the underpass on the "mainland" and restored a bit after exiting the underpass on the island
BattleBot
BattleBot5mo ago
:Info: I have a technical issue, how can I get help? Please, provide your Player.log & Player-prev.log files: * press - Windows key + R * Paste - C:\Users\%username%\AppData\LocalLow\BattleBitDevTeam\BattleBit\ - Notice, that if your file extensions disabled, those files would be named just Player and Player-prev.
wollebay
wollebay5mo ago
i have had the same exact issue do the player models flail around wierdly while it lags? and is it consistent? i.e. really a slideshow, with no variation in fps
Blub
Blub5mo ago
havent really noticed any model flailing yea?... drops to about 10-15fps for around a minute "had" means you managed to find a fix?
wollebay
wollebay5mo ago
nah, maybe its not the same issue then but what you described sounded very similar to what I experienced
wollebay
wollebay5mo ago
is it similar to this?
Blub
Blub5mo ago
it is similiar, but watching the fps counter on the topright yours stayed 100+
wollebay
wollebay5mo ago
thats not 100fps obviously but i guess that makes a difference sorry then
Blub
Blub5mo ago
yeah it is visibly not 100+
𝚕𝚒𝚟𝚒𝚗𝚐𝚏𝚕𝚘𝚛𝚎
do you use same GPU drivers version for both windows and endeavour?
Blub
Blub5mo ago
to the best of my knowledge the windows and linux drivers arent comparable, the windows drivers are developed by amd and are closed source and the linux drivers are the mesa drivers that are open source but currently im using mesa 24.1.0-1
𝚕𝚒𝚟𝚒𝚗𝚐𝚏𝚕𝚘𝚛𝚎
ah right i thought amd did native linux support i am not sure if this is a software issue then
Blub
Blub5mo ago
saw similar reports of this issue on proton(dot)db the thing is that amd DOES have their own drivers for linux, but those are only for ubuntu, RHEL/CentOS and SLED/SLES and since endeavour is arch based i doubt any of those would work
𝚕𝚒𝚟𝚒𝚗𝚐𝚏𝚕𝚘𝚛𝚎
you said you have this issue on both linux and windows right?
Blub
Blub5mo ago
right now I am playing on windows to see if my memory was correct after around a 30 min session didnt notice the usual fps drop
𝚕𝚒𝚟𝚒𝚗𝚐𝚏𝚕𝚘𝚛𝚎
so it is a software issue could you probably make a clip of those lags on linux so i'd have a better understanding of it?
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