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Implementing achievements and rewarding players in VALORANT sounds like a promising idea ("W idea"). Achievements can motivate players by providing goals to work towards beyond simply climbing ranks. They also cater to different player types, offering a sense of accomplishment and additional rewards. By including varied difficulty levels for achievements and attaching exclusive titles or skins as rewards, it could enhance engagement among those who might not purchase in-game content. Additionally, achievable rewards might encourage completionist behavior, leading to increased player retention and activity.
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Valorant see even bot think it is a W idea