'java.net.SocketException: Connection reset' for player killed while on pump cart, train contraption
'java.net.SocketException: Connection reset' for player killed while on pump cart, train contraption.
Player data is messed up to the point where he loads in his game lags and catches up in an instant and disconnects returning 'java.net.SocketException: Connection reset'.
We've been running this server for a while and this issue only occured after exactly when he was killed on handcart, the train contraption.
There is no crash logs, there is no regular logs, there is nothing on the server, there's nothing I can traceback, since this only returns me generic network timeouts in the logs. Otherwise I wouldn't be here.
I deleted my friend's data, usercache, usernamecache, his name doesn't exist even when we create a new world and it persists.
However he is able to join on older archived instance of the server. Is there by chance more player data regarding create trains or contraption caches that need deleting, please inform me.
7 Replies
Hello @Juni Knytt! Someone will help you shortly, please do not ping moderators or other people and just wait for someone to come help.
there is always regular logs
Well thats the issue in the logs i can only trace network timed out. For the server.
Whats more absurd is we moved the world to a different machine and it now works
However the issue persists on the server machine. Im lost since theres nothing in both server log and client log that traces to anymod including steam and rails.
The only info im given is 'I died on a handcart and now i cant stay connected for 2 seconds'
do you have power loader by chance?
Yes we do
try updating it
We were already on the latest build.
create_power_loader 1.5.0-mc1.18.2