[asus-nvidia] GNOME (X11) with Steam BPM Problem: Gamepad not switching to proper desktop mapping

When I am using BPM I simply can't emulate mouse and keyboard behavior with steam input, basically the gamepad still continues attached to the steam BPM client in the background as a regular gamepad mapping instead of focusing on the current active window. However it works pressing the Chord button though. When I use the regular steam desktop everything works out-of-the-box but I lose all steam overlay, which I don't want.
5 Replies
faironx
faironx5mo ago
up
HikariKnight
HikariKnight5mo ago
i strongly suspect this is a valve/steam issue since they expect you to be focused on BPM when steam is in that mode.
faironx
faironx5mo ago
Perhaps, but it only happens with GNOME on X11, Not Wayland, or KDE.
HikariKnight
HikariKnight5mo ago
Odd because i replicated the behavior on Wayland KDE, BPM always takes gamepad inputs even when not focused
faironx
faironx5mo ago
Yes, I was actually wrong. Since on wayland it requires this "remote desktop" access I by mistake believed it was working when it was actually not. Well, don't know what to do in this case, can you tell if this happens on every other Linux distros? This is the only missing thing for me to have the full console experience. Ç_Ç I have mint on a dualboot, I'm gonna try it out afterwards.
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