How to add buttons to the ProseMirror Menu?

The title is only part of the question, I have already added a button and dropdown to ProseMirror, that inserts text at the cursor. That works fine and all, however I'd like to be able to wrap the selected paragraph in a div that has a custom css class. (similar to the Fonts wrapping the elected text in a span with custom styling) I have inspected the foundry code, how they did it. However they use functions that aren't available from a module scope (at least not that I found them) I also couldn't find any modules that add similar functionality to the PM Editor... is that just not possible for a module?
Solution:
try something like this ```js Hooks.on("getProseMirrorMenuDropDowns", (menu, items) => { const wrapIn = foundry.prosemirror.commands.wrapIn; if ("format" in items) {...
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5 Replies
Solution
Clemente
Clemente•4mo ago
try something like this
Hooks.on("getProseMirrorMenuDropDowns", (menu, items) => {
const wrapIn = foundry.prosemirror.commands.wrapIn;
if ("format" in items) {
items.format.entries.push({
action: "foo",
title: "Foo",
children: [
{
action: "bar",
title: "Bar",
node: menu.schema.nodes.div,
attrs: { class: "foobar" },
cmd: () => {
menu._toggleBlock(menu.schema.nodes.div, wrapIn, {
attrs: { _preserve: { class: "foobar" } },
});
return true;
},
}
]
});
}
});
Hooks.on("getProseMirrorMenuDropDowns", (menu, items) => {
const wrapIn = foundry.prosemirror.commands.wrapIn;
if ("format" in items) {
items.format.entries.push({
action: "foo",
title: "Foo",
children: [
{
action: "bar",
title: "Bar",
node: menu.schema.nodes.div,
attrs: { class: "foobar" },
cmd: () => {
menu._toggleBlock(menu.schema.nodes.div, wrapIn, {
attrs: { _preserve: { class: "foobar" } },
});
return true;
},
}
]
});
}
});
Lyynix
Lyynix•4mo ago
Thanks, that helped alot đź‘Ť for people that need this in v11: exchange foundry.prosemirror.commands.wrapIn with ProseMirror.commands.wrapIn at least for me foundry.prosemirror is undefined
Leo The League Lion
Leo The League Lion•4mo ago
@Lyynix gave :vote: LeaguePoints™ to @Clemente (#49 • 57)
Clemente
Clemente•4mo ago
Ah, I copied it from a V12-only code. I didn't notice it wasn't V11-compatible
Lyynix
Lyynix•4mo ago
oh, so in v12 its foundry.prosemirror? good to know^^
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