C
C#7mo ago
Comfy Kat

i cant figure out whats wrong with my code

using System; namespace The_Maze_Game { class Program { static void Main(string[] args) { // set appearance Console.Title = "Maze Game"; Console.ForegroundColor = ConsoleColor.Green; // Correct initialization of a 2D character array while (true) { char[,] map = { {'#','#','#','#','#','#','#','#','#'}, {'#','0','0','0','0','0','0','0','#'}, {'#','#','#','0','0','0','0','0','#'}, {'#','#','@','0','0','0','0','#','#'}, {'#','0','0','0','0','0','0','#','#'}, {'#','#','#','#','#','#','#','#','#'} }; int playerRow = 3; int playerCol = 2; for (int i = 0; i < map.GetLength(0); i++){ for (int j = 0; j < map.GetLength(1); j++){ Console.Write(map[i, j]);} Console.WriteLine();} ConsoleKeyInfo keyInfo = Console.ReadKey(intercept: true); map[playerCol, playerRow] = '0'; if (keyInfo.Key == ConsoleKey.W){ playerCol++;} if (keyInfo.Key == ConsoleKey.A){ playerRow--;} if (keyInfo.Key == ConsoleKey.S){ playerCol--;} if (keyInfo.Key == ConsoleKey.D){ playerRow++;} map[playerCol, playerRow] = '@'; // waits before closing program Console.ReadKey();} } } }
5 Replies
jcotton42
jcotton427mo ago
so, for starters please use $code for nicer formatting
MODiX
MODiX7mo ago
To post C# code type the following: ```cs // code here ``` Get an example by typing $codegif in chat For longer snippets, use: https://paste.mod.gg/
jcotton42
jcotton427mo ago
and, what are you expecting to happen, and what's actually happening?
leowest
leowest7mo ago
a few notes: 1) you have col and row inverted map[playerCol, playerRow] should be map[playerRow, playerCol] 2) you also have it inverted in your if's... d should be col++ s should be row++ a should be col-- and w row -- 3) Assuming # are walls u need logic so it doesn't cross the walls, otherwise u will replace walls with 0 4) so instead of modifying the the player position before the key is pressed to 0, save the row/col and modify it after u check if the player can move to the direction it tried to.
Comfy Kat
Comfy KatOP7mo ago
thx
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