difference between throwing and lobbing certain projectiles?
something i've wondered for long is what the difference between the two are. i've heard that lobbing kayo's flash makes it go off faster, is this true? what about for other agents? whats the difference
5 Replies
so
most agents with mollies and nades are throwable and u can lob it
lobbing it makes the travel time shorter and it goes up and down faster
kayos flash pops around the corner faster which gives people less time to react to it
right click kayo flsh is better in mot situations
most
this is slightly wrong, KAY/O flashes do pop faster when underhand thrown (1s vs 1.6s) but they are not better in most situations ever since the huge nerf they received before which basically halved their flash timer which is why you'll see better KAY/O players use popflash setups or deep overhands to aid duelists taking space rather than sitting on them and right click flashing like before
man
if ur playing comp below radiant
right clicking the flash will probably
do you better than taking the time to learn all the lineups
its up to you if u wanna learn the lineups but
as someone who doesnt play that much kayo i think his flashes offer great support and his right click flash was nerfed to make him more of a support role instead of running it down with flashes every round
You don’t need to learn lineups to play KAY/O, they do help though. Any half decent KAY/O player knows about the flash throwing ranges ending in 5 to create left click flashes which pop as if they were a lineup.
It being comp below radiant doesn’t matter, even in radiant he is still kind of a goofy pick and he is really more of a pro play pick than solo queue but if you have fun playing KAY/O and learn the basic 5 rule then you can still find decent success playing him in any rank.
i know that a jump kayo fash pops about 30 - 35 ish meters and 25 for a normal throw
and the right click flash is about 6 meters