Explain Css animation behavior?

Here's a simple example which demonstrates the behavior of the opacity property of a fading text with an infinite animation https://jsfiddle.net/kc7t62ge/. Setting the opacity programmatically (by clicking the button LOL) does not interrupt the animation, which makes sense. However, the opacity now alternates between 0 and the new set value, in my example 0.3. Why is that? Is there a hidden property behind the css animation being set, aka max-opacity of some sort?
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15 Replies
ἔρως
ἔρως8mo ago
basically, your animation is going from 0 to whatever value was set before the animation since you changed the value from 1 to 0.3, it will animate from 0 to 0.3
Silvershot
SilvershotOP8mo ago
well, if what you say is true, then current iteration should complete with the old value 1, but when the text appears again, i press the button and i change the opacity to 0.3, which immediately depicts the update, since the txt does not go to opacity 1. so if the animation has yet to complete its current loop, the property should not be affected
ἔρως
ἔρως8mo ago
the animated value is re-calculated every frame if you change it roughly in the middle of the animation, you see a huge change on the opacity
Silvershot
SilvershotOP8mo ago
ok, so it is pretty much instant. does this apply to every css property?
ἔρως
ἔρως8mo ago
depends there's non-animatable properties, there's animatable properties that simply change from state to state and there's animatable ones that can be interpolated https://developer.mozilla.org/en-US/docs/Web/CSS/display#formal_definition <-- for example, the display is "discretely" animatable it goes from display: block to display: none and there's no in-between https://developer.mozilla.org/en-US/docs/Web/CSS/color#formal_definition <-- the color, for example, will smoothly change between the start and end color
clevermissfox
clevermissfox8mo ago
What does interpolated mean ? Is that like for discrete properties like display?
ἔρως
ἔρως8mo ago
well, i don't know if "interpolate" is the right word maybe "computed" is a better word
Jochem
Jochem8mo ago
interpolate is the right word I think in this case, it's referring to the slow shift from one state to the next, so opacity getting interpolated over time means it fades in or out, an x-position being interpolated means it slides left or right interpolation means taking a start and an end value, and calculating one or more in between states
ἔρως
ἔρως7mo ago
i guess it is the right term
clevermissfox
clevermissfox7mo ago
So could 'transitioning' be a synonym for 'interpolating'?
ἔρως
ἔρως7mo ago
no, as "transitioning" is the act of calculating the interpulated states between the start and end state, and gradually changing the current state if you want to go smoothly from 0 to 1 opacity, you calculate the next state between 0 and 1 based on the duration of the transition and how long has past, and use that as the current state if you want to interpulate a state between 0 and 1, you just calculate the value that represents a bit of both 0 and 1 - in this case, 0.5
clevermissfox
clevermissfox7mo ago
Jocham said it could be one or more in-between states though so could be 0.25, 0.5, and 0.75 when interpolating between 0 and 1?
ἔρως
ἔρως7mo ago
interpolation means taking a start and an end value, and calculating one or more in between states
this is an important key point. you can calculate multiple values.
if you want to go smoothly from 0 to 1 opacity, you calculate the next state between 0 and 1 based on the duration of the transition and how long has past, and use that as the current state
this is an important point of transitioning: you only calculate 1 state at a time, and it's based on the duration and how long has past since the transition started, but it's always just 1 state. if you want to transition between 0 and 1 in 5 seconds, at 2.5s it will be at 0.5, and at 1s will be at 0.2. when you interpolate, you calculate a value with characteristics of the initial and final values. if you want to get 2 interpolated states, you get 0, 0.333...., 0.666... and 1. (0.999.... is 1, and there's mathematical proof of it) if you want to interpolate 3 states, you get 0, 0.25, 0.5, 0.75, 1. transitions have a temporal component: everything happens based on time, and you can calculate back and forth interpolation just gives you the intermediary states: and that's it.
Jochem
Jochem7mo ago
we're honestly arguing pointless semantics here if you want, define a transitional state as any of the interpolations in a sequence, but almost no one uses those terms accurately or with too much care
ἔρως
ἔρως7mo ago
i agree generally, nobody cares
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