✅ Receiving Input While Minimized (WinForms C#)
Pretty general question here. How would I go about receiving input from my user while they aren't tabbed into the program or have a different window as their foreground window? I'm using the InputSimulator Nuget package (InputSimulatorStandard version), and I'd like for my program to send inputs to a game window when it receives controller input. My only issue, now, is that the controller input isn't received unless I have my application as the foreground window.
This timer runs when a checkbox is
on
, and is stopped when that checkbox is turned off
. It functions fine, but I can't receive said controller input unless the app is opened, which kind of ruins the whole point of this functionality.17 Replies
You're violating ToS. Don't expect help from anyone in this server with that.
Unknown User•7mo ago
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What T.O.S. have I violated?
No. Controller players on Roblox can't zoom in/out properly and it's extremely limited, so I'm creating an external program which will scroll up/down for them using dpad up/down.
there's no hacking or autofarm involved it is literally just for zooming in or out
Unknown User•7mo ago
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I mean, I don't see why not
It's similar to a macro
it's basically just rebinding scroll
because if you join a game on controller
Unknown User•7mo ago
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this is like the farthest you can zoom out
Unknown User•7mo ago
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nah im saying i don't think there's anything in their tos that's against it
so i don't see why this is against the t.o.s.
Unknown User•7mo ago
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alright
@TeBeClone
gonna be remaking this
just posting this here in case anyone says i didn't get approval
Great!