VRR gnome not working

my fps display says my fps is different than what i see in game, i am definitely within my freesync range
34 Replies
Kyle Gospo
Kyle Gospo•8mo ago
Is the frame rate display of your monitor changing?
Exceed
ExceedOP•8mo ago
no its solid 60
Kyle Gospo
Kyle Gospo•8mo ago
What is the range of this monitor? @Exceed
Exceed
ExceedOP•8mo ago
40 to 60 avg fps in game is 45
Kyle Gospo
Kyle Gospo•8mo ago
I'm pretty certain both KDE and GNOME have a minimum of 60 built into them Because you wouldn't want your mouse to be moving slower than that There's basically no point to vrr at that refresh rate
Exceed
ExceedOP•8mo ago
i mean you say that bu ti can tell a huge difference in windows, its smoother and frame pacing is better so gnome and kde both work the same way?
Kyle Gospo
Kyle Gospo•8mo ago
yes, IIRC both are 60+ for VRR because you don't want your mouse moving any slower than that
Exceed
ExceedOP•8mo ago
that sucks, its a 4k monitor and i cant handle high refresh rates at that rez with my card, well thanks for the help i have another monitor i will test with thats higher than 60, it goes 48 to 100 will let you know results soon actually nevermind, that one doesnt have an on screen display rip
Kev2312
Kev2312•6mo ago
I been trying to make VRR work on Gnome but I am very confused if Wayland and GNOME supports it or not and if I use XORG some of my games won't open
switchwise
switchwise•6mo ago
Oh don't even go there, don't know how many times I've asked for help with mine, with kde, vrr works but it's stutters and fps graph goes crazy
Kyle Gospo
Kyle Gospo•6mo ago
VRR works on both GNOME & KDE you can enable it from display settings in both cases not sure sorry, I don't have an Ally to test against and I can't reproduce on my other VRR supported hardware
switchwise
switchwise•6mo ago
No description
switchwise
switchwise•6mo ago
This is what happens When vrr is enabled on game mode
Kyle Gospo
Kyle Gospo•6mo ago
And when did this start happening?
switchwise
switchwise•6mo ago
Since the latest update, even if I completed do reformat with usb and download latest, it's the same issue Seems like a bug
Kyle Gospo
Kyle Gospo•6mo ago
and prior to that, what image were you on? until this is figured out I'd roll back to that version
switchwise
switchwise•6mo ago
Erm not sure, the one before thr latest has same issue, just wanted to point out, Rog ally users are having this issue, had some confirmed users with same fate
Kyle Gospo
Kyle Gospo•6mo ago
Last update to gamescope was 2 days ago, and was a fix of a minor patch for the DeckHD display. Last upstream version change to gamescope was 12 days ago Last kernel update was 4 days ago I'll need to know what image works to be able to debug this further
switchwise
switchwise•6mo ago
One second, I'll check "40-20240427" was the last one I used where it worked perfectly
Kev2312
Kev2312•6mo ago
Its not an ally is a regular PC
switchwise
switchwise•6mo ago
He's quoting my response dude, dw
Kev2312
Kev2312•6mo ago
Ohh sorry I did but when I open the games it doesn't work and it has a lot of stuttering with Xorg if I change to Wayland then the game won't open
Kyle Gospo
Kyle Gospo•6mo ago
Nvidia?
Kev2312
Kev2312•6mo ago
Yes
Kyle Gospo
Kyle Gospo•6mo ago
I would try again after the next driver update drops You won't have the choice to use X11, and that feature should improve
Kev2312
Kev2312•5mo ago
Okay thanks! Hey everyone! I am not home so I can't test the new nvidia driver. Does anyone having a similar setup with nvidia and gsync monitor. Does it work for you the VRR?
Rin
Rin•5mo ago
I have a LG UltraGear "FreeSync Premium" one and it works fine with the extended range of 48-144 Hz busy areas on FFXIV gets me to close 60 Hz or a bit lower
Kev2312
Kev2312•5mo ago
So today I updated my system to the latest version and got nvidia driver updated too. I tested if GSync works but it didn't work. I tested on Wayland Battlefield 1 , Ghost Recon , and Titanfall 2 with Vsync enabled and none of them change the resfresh rate of my monitor to match the games framerate.
Kyle Gospo
Kyle Gospo•5mo ago
Is VRR enabled in the gnome display settings?
Crono
Crono•5mo ago
There's an issue with GNOME right now where 'Legacy Icon Support' in the AppIndicator extension(which is enabled by default in Bazzite) causes direct scanout - and consequently VRR - to stop working. The workaround is to disable that in the extension settings. Might not be an issue with most Steam games since it uses the newer KDE-type tray icon, but say Ubisoft Connect, etc. will spawn a legacy one through Wine and make VRR non-functional Unfortunately that means there will be a little window at the top left corner with those tray icons, better than not having VRR though.
Kev2312
Kev2312•5mo ago
Yes it is. 🤔 oh okay , what if I use KDE? Would that work better?
Crono
Crono•5mo ago
I would try disabling that first and see if that works
Kev2312
Kev2312•5mo ago
Okay I will try that thank you! It works now! Thank you so much
Crono
Crono•5mo ago
No problem
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