Unity MonoBehaviour and Photon Confusion
I don't know how to program, but I'm trying to get an old Unity mobile game to run that seems to have used aspects of Photon.
This seems to be where most of the errors are coming from, and it's effecting code like:
Everything is either a Circular Base Class Dependency issue or an Ambiguous Reference in the monobehaviours.
8 Replies
is there a way I can edit the first one to specify that MonoBehaviour calls for PhotonMonoBehaviour?
again I have NO programming knowledge
If you have no programming knowledge at all this seems like a non-starter of a conversation.
Go through a basic tutorial like $helloworld first
Then when you know the basics of C#, come back to Unity.
hm
I will probably not do this
why?
If you write this but have no idea what it does or why it's a circular reference, you're not going to make any progress.
I did not write this, sorry
I have limited time, I still have to do my homework for classes and study my foreign language
I will just do the things I can feasibly do, like try turning every MonoBehaviour into a PhotonMonoBehaviour and see what happens