C
C#9mo ago
pisnut

Adding textures to my raycasting engine

I am making a raycasting engine using Monogame and I am sort of stuck on how I would display textures. I have a basic idea of the process but im not sure how to implement it into my code. I have linked the code due to there being quite a lot of it. Game1.cs https://pastebin.com/zKHeZjDn Canvas.cs https://pastebin.com/JbHBEhbT
3 Replies
pisnut
pisnutOP9mo ago
:oh:
2spooky2play
2spooky2play9mo ago
you would probably get more relies in Monogame’s discord server
pisnut
pisnutOP9mo ago
ok
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