Null Game System
A simple Game System that only uses the usual Dice. And 2 resource bars. But the game system is mainly just a glorified character sheet with functionality. Nothing too advanced (I hope) mainly needing a rolling system and the ability to visually show certain information on a player token.
Bare with me as I know nothing technical about this kind of stuff!
- EVERYTHING can be renamed from it’s base name
Example. HP bar can be renamed to be Stamina, Mana, or Shield, etc
- 3 bars/values that can be configured as HP bars, can be used as a resource or consumable
- Custom Status Effects that can be made, as well as ‘numbered’ supporting double digits if needed. Visually shown on the character sheet and player token. It doesn’t need to affect anything else. (If able to add a 'effect' as a gif/animation over the token, that'd be awesome, but optional)
- Options on the character sheet that mesh and have the same functionality in-mind but have the ability to be used for different purposes. Ex, Items, Abilities/Spells, Features/Passives, etc.
- A BIO tab two text boxes
$ 1,000 - 2,000
OPTIONAL/ IF POSSIBLE (As this I believe is moreso a module?)
- Tokens that only look left or right depending on what direction it moved
- Animated/Gif Tokens
- UI to make a Token can play a looping or one time animation/gif depending on what interactable in the playersheet is done
This can either be implemented fully or straight up torn apart from 5e’s system.
The image Provided is somewhat what I am looking for and from the 5e system (But I don’t want a lot of the functionality it has)
I tried to make one of those templates to better visualize it more? Hope it gets the point across!
![No description](https://cdn.answeroverflow.com/1221924620114989066/Bwa.png)
![No description](https://cdn.answeroverflow.com/1221924621196988528/Bwa_Simplified.png)
1 Reply
I send u a mp