2D game in 3D enviroment
having trouble with my code not working properly in unity. first game on my own any help would be greatly appreciated
4 Replies
The game is detecting collisions when its not supposed to and ending prematurely
have you tried flipping the if and else-if statements
And I suggest maybe running some commands to inspect an object's meta-data
so try logging the x, y, z location of the object if you haven't already
i have not tried that and honestly first time being exposed to c# i dont even have a book for my class so i apoligize if i have no idea what you mean
No worries get on a discord call