How can i save `Textures, Shaders...` in my nuget packet?
Hello, i try to save my textures and shaders in my nuget packet but it wont work that i what i tried:
15 Replies
nope the folder "content" in my appliction is empty
how can i open this file?
Or do you mean in the net8.0 folder that get generated?
yep it is in there
But why is it not loading in the project that uses this nuget packet
if im reference the project instead using the nuget packet it loads the files fine
yea
what?
oh no
ah yea
my nuget icon do not work anymore
but i fixed it
yea so how can i fix it now?
the content folder
i had that before
i tested it with that
and this didnt worked
thats why i made a packagePath
so replace the
PreserveNewest
?
or should i add it
I add it because then the project that referance to it do not anymore work
oh and leave it to true or set it to PreserveNewest
oh and can i leave the package path then?
whats about this?
thx
it didnt worked
i tested it
It copies not to the package
And it looks like PackageCopyToOutput not exists
Oh yea with packagepath i dont have it i wanna try It laiter
still does not work
oh wait
it did
thx!!
thx again! and is it normal to have contentfiles and content?
in the nuget packet