C
C#10mo ago
Witchz

✅ how to generate an executable from a csharp code

Hello, i'd want to generate an exe from a C# code, is it possible ? if yes can you help me ? thanks in advance. (without using dotnet cli or msbuild or even csc.exe)
36 Replies
jcotton42
jcotton4210mo ago
"without using dotnet cli or msbuild or even csc.exe" ... why those are literally the correct tools for this
Witchz
WitchzOP10mo ago
basically I have a nodejs project that builds an exe and I cant use msbuild etc.. but I'm making a "builder" in C# with Mono.Csharp but its not working either
Witchz
WitchzOP10mo ago
No description
Witchz
WitchzOP10mo ago
thanks for trying to help me @jcotton42, i really appreciate it
Thinker
Thinker10mo ago
Why can you use this tool but not the regular compiler?
Witchz
WitchzOP10mo ago
wdym ?
Thinker
Thinker10mo ago
Why are you using Mono.CSharp for this and not Roslyn or just command-line dotnet?
Witchz
WitchzOP10mo ago
Roslyn ? what's that ?
Thinker
Thinker10mo ago
The C# compiler, available as a C# library
Witchz
WitchzOP10mo ago
bc if im not using the cli of dotnet do u have a code example of it or nah?
Thinker
Thinker10mo ago
So you want to transpile C#...?
Witchz
WitchzOP10mo ago
wdym by "transpile" ?
Anchy
Anchy10mo ago
this isnt making a lot of sense, what is your goal here?
Witchz
WitchzOP10mo ago
generate an executable from a csharp code
Anchy
Anchy10mo ago
right so where does nodejs come into it and why do you need to do that
Thinker
Thinker10mo ago
That's literally just compiling
Witchz
WitchzOP10mo ago
yh, its the same
Thinker
Thinker10mo ago
The .NET Compiler Platform SDK (Roslyn APIs) - C#
Learn to use the .NET Compiler Platform SDK (also called the Roslyn APIs) to understand .NET code, spot errors, and fix those errors.
Witchz
WitchzOP10mo ago
bc, nodejs uses a library to interpret the code like edge-js or nexe and its interpreting it do use the builder.exe, the builder.exe is the exe that'll compiles the new exe that got build idk if u got my idea idk really how to explain
Anchy
Anchy10mo ago
and your builder is written in c#?
Witchz
WitchzOP10mo ago
No description
Witchz
WitchzOP10mo ago
No description
Witchz
WitchzOP10mo ago
it says Compilation failed. Errors: (8,21): error CS0103: Name 'Console' does not exist in current context
Thinker
Thinker10mo ago
Oh you're already using Roslyn
Witchz
WitchzOP10mo ago
yup idk about the name "HelloWorld.exe" 💀 please dont judge me 🤣😂 but its not working .
Thinker
Thinker10mo ago
Yes because you're referencing the proper assemblies
Witchz
WitchzOP10mo ago
hmm?
Thinker
Thinker10mo ago
I still have no idea what you're trying to do, but you can ask in #roslyn if you have questions about Roslyn
Witchz
WitchzOP10mo ago
okk ty done but do u know how can i fix the code ?
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using System;
using System.IO;

class Program
{
static void Main()
{
string code = @"
using System;

class HelloWorld
{
static void Main()
{
Console.WriteLine(""Hello, World!"");
}
}
";

SyntaxTree syntaxTree = CSharpSyntaxTree.ParseText(code);

string outputFilePath = "HelloWorld.exe";

var compilation = CSharpCompilation.Create(
Path.GetFileNameWithoutExtension(outputFilePath),
new[] { syntaxTree },
new[] { MetadataReference.CreateFromFile(typeof(object).Assembly.Location) },
new CSharpCompilationOptions(OutputKind.ConsoleApplication));

var result = compilation.Emit(outputFilePath);

if (result.Success)
{
Console.WriteLine("Compilation successful. Output file: " + outputFilePath);
}
else
{
Console.WriteLine("Compilation failed. Errors:");

foreach (var diagnostic in result.Diagnostics)
{
Console.WriteLine(diagnostic.ToString());
}
}
}
}
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using System;
using System.IO;

class Program
{
static void Main()
{
string code = @"
using System;

class HelloWorld
{
static void Main()
{
Console.WriteLine(""Hello, World!"");
}
}
";

SyntaxTree syntaxTree = CSharpSyntaxTree.ParseText(code);

string outputFilePath = "HelloWorld.exe";

var compilation = CSharpCompilation.Create(
Path.GetFileNameWithoutExtension(outputFilePath),
new[] { syntaxTree },
new[] { MetadataReference.CreateFromFile(typeof(object).Assembly.Location) },
new CSharpCompilationOptions(OutputKind.ConsoleApplication));

var result = compilation.Emit(outputFilePath);

if (result.Success)
{
Console.WriteLine("Compilation successful. Output file: " + outputFilePath);
}
else
{
Console.WriteLine("Compilation failed. Errors:");

foreach (var diagnostic in result.Diagnostics)
{
Console.WriteLine(diagnostic.ToString());
}
}
}
}
leowest
leowest10mo ago
looks like you're missing references to your Metadata
static void Main(string[] args)
{
string code = @"
using System;

class HelloWorld
{
static void Main()
{
System.Console.WriteLine(""Hello, World!"");
}
}
";

var references = new HashSet<Assembly>()
{
typeof(object).Assembly,
Assembly.Load(new AssemblyName("System.Private.CoreLib")),
Assembly.Load(new AssemblyName("System.Console")),
Assembly.Load(new AssemblyName("System.Runtime"))
};

SyntaxTree syntaxTree = CSharpSyntaxTree.ParseText(code);

var outputFilePath = "HelloWorld.exe";

var compilation = CSharpCompilation.Create(
Path.GetFileNameWithoutExtension(outputFilePath),
new[] { syntaxTree },
references.Select(assembly => MetadataReference.CreateFromFile(assembly.Location)).ToList(),
new CSharpCompilationOptions(OutputKind.ConsoleApplication));

var result = compilation.Emit(outputFilePath);

if (result.Success)
{
Console.WriteLine("Compilation successful. Output file: " + outputFilePath);
}
else
{
Console.WriteLine("Compilation failed. Errors:");

foreach (var diagnostic in result.Diagnostics)
{
Console.WriteLine(diagnostic.ToString());
}
}
Console.ReadKey();
}
static void Main(string[] args)
{
string code = @"
using System;

class HelloWorld
{
static void Main()
{
System.Console.WriteLine(""Hello, World!"");
}
}
";

var references = new HashSet<Assembly>()
{
typeof(object).Assembly,
Assembly.Load(new AssemblyName("System.Private.CoreLib")),
Assembly.Load(new AssemblyName("System.Console")),
Assembly.Load(new AssemblyName("System.Runtime"))
};

SyntaxTree syntaxTree = CSharpSyntaxTree.ParseText(code);

var outputFilePath = "HelloWorld.exe";

var compilation = CSharpCompilation.Create(
Path.GetFileNameWithoutExtension(outputFilePath),
new[] { syntaxTree },
references.Select(assembly => MetadataReference.CreateFromFile(assembly.Location)).ToList(),
new CSharpCompilationOptions(OutputKind.ConsoleApplication));

var result = compilation.Emit(outputFilePath);

if (result.Success)
{
Console.WriteLine("Compilation successful. Output file: " + outputFilePath);
}
else
{
Console.WriteLine("Compilation failed. Errors:");

foreach (var diagnostic in result.Diagnostics)
{
Console.WriteLine(diagnostic.ToString());
}
}
Console.ReadKey();
}
probably only had to add the System.Console but for safety
leowest
leowest10mo ago
No description
leowest
leowest10mo ago
@Witchz
Witchz
WitchzOP10mo ago
yep ty i fixed it but thnx for ur help man
leowest
leowest10mo ago
no worries, dont forget to $close it
MODiX
MODiX10mo ago
Use the /close command to mark a forum thread as answered
Witchz
WitchzOP10mo ago
sorry
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