WebSocket disconnections (code 1006) with origin rule WS proxy

I have a game that's proxying somewhat long-lived websockets through cloudflare for blue/green switching. However, some users are reporting frequent disconnects. The error code is 1006, which in a websocket just means the tcp connection was closed unexpectedly. Is there a way to gather more information from the Cloudflare end of things? It does not appear to be a timeout (it happens while the users are active, and I can idle with the game client and not get disconnected). Is there some kind of limit on frequency or amount of data transferred? How can I tell where exactly the connection is getting dropped and why?
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