macOS console app build won't open native dylibs dependencies
I already tried changing code signatures as well as enabling the DYLIB debug env vars, but it won't open my native dylibs
I also can't sign the app itself because if I do, it fails to load dotnet dylibs.
Any idea how I can solve this? I already googled for quite a while with no luck
The error is simply that it tried to find the file in multiple paths, including the path the file is located (local to the built dotnet executable), and failed, with no other info
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Not sure what might have happened but I apparently had incorrect cross platform code and it was looking for a .so rather than a dylib, so the issue is fixed now!