Sink in scatter should have a proportional mode

This is to account for objects with different sizes. Currently the sink seems to happen in absolute units, leading to smaller objects becoming invisible whereas bigger objects are just a bit sunk, thereby leading to seemingly unpopulated areas when in fact these are just areas with objects fully sunk. With proportional mode, objects would sink proportionally to their size. For example, if we sink by 10%, objects 1m tall would sink by 0.1m whereas objects 20cm tall would sink by 2cm. All scattered objects would still remain visible this way.
1 Reply
spatiotemporal
spatiotemporal6mo ago
will add it for next release