array object remove
Hey, I'd like some help
I've been trying things for the past 30 mins and I jsut can't figure it out!
I've completely made the add, create, delete functions
they all work as they are supposed to
UNTIL I remove the first object, then it all goes to shit and no longer functions and I just can't figure out why tf this is happening
Whenever I look at the console.log(articles) in the console while messing around it ALWAYS returns the correct amount of objects in the array
UNTIL I even dare remove the first object, then it just breaks apart and the first object that's supposedly removed persists within the array
Yet every other element gets removed as intended, I don't get why this very first object is messing it up
I can edit its data as much as I want, no issues
but when I delete it, it just messes everything up
and the deletion is just a compare(a,b, index)
if(a==b)articles.splice(index,index)
Can someone please save my soul
If you want to fiddle around, here's the link
https://brights-store-app-prototype.netlify.app
(for those who don't speak dutch and prefer fiddling around to figure out whats making this happen; "opslaan" means save, clicking this will commit the changes
"annuleer" means cancel)
14 Replies
nvm, now more things have broken in this... even tho I didn't make anymore changes between testing local and pushing it.. xd
splice takes in the start index and the count. so
splice(index, 1)
will remove the selected index
otherwise, if you put in splice(index, index)
. it will remove 0 from index 0so basically, all I should do is change that and it would solve it?
let me give it a go
I swear if that fixes this entire mess then idek xd
i didnt look at your project yet. but I noticed that from what you posted here
Im going to scream... So I've been looking for half an hour
just bc i did index index
instead of idnex 1
that indeed made it stop persisting and its now working just fine...
well, it happens
couldve been looking and trying for years like that 😂
thanks
hey hold on, it sometimes still seem to delete 2 at once...
but only after Ive atleast once completely emptied the list
I mean, atleast it doesn't cause it to crash... but I find it odd
any clue why that is happening?
adding them seems to work fine
but deleting them acts odd
Okay something truely peculiar is happening...
so, casually fiddling around with it right
It broke (like it was like "this doesnt exist you cant remove it)
so i add one more, n try deleete the new one, does it just fine
then Im like okay now lets remove the one that was already here, still says it doesnt exist
so creating a new one again
and then it is able to delete both
what
you have to rethink your logic
when you create the cards, they get an evenlistener with a reference to the index at that moment in time. but when you delete from the article array, those references do not match anymore
give each an id and use that to select (filter/findIndex method on the array) and remove it
Well, I've basically changed every reference to be looking for the
articles.articleHope
because articleHope would be a non-duplicate
It can only exist once
which is why I find it odd that it acts up
and what I find even stranger is that it only starts acting up the moment ive completely emptied out the list atleast once
console log is your best friend. take some time.
unfortunatly i don't have the time to dive into it too much
Yeh
Unless the issue lies in the fact that while fiddling around I'm simply leaving the hope blank, so it is having duplicates
Maybe that is messing with it, I'm not sure tho
Anyway thanks for the help so far and happy holidays
it may accidently sometimes remove 2 bc they have the same hope number
and its comparing hpe numbers
to look for what to delete
but visually it only removes 1
tip. play around with some simplified data (without the distraction of other content)
as the thing that gives the digit in the top is simply updating the articles.length()
(that jumped w 2 at once, which is why I noticed something strange happening in the backside)
so something is causing the delete function to run twice or to take multiple objects, ill lookinto it
yeah okay, its something to do with duplication
as now ive made sure to actually give it some data so its not a duplicate n now its not running into the issues
here a really simple example. (that's all I can do for today)
https://codepen.io/MarkBoots/pen/vYPEZpy?editors=1011