This function won't run for some reason
I have a function in an object thats a class named Sprite. in another class thats not an object called BaseState, It has a list of Sprites. It goes through the list of Sprites and draws these sprites to the screen, and that works fine. I tried to make a function in the Sprite class called Update, and it's supposed to log a passed argument called elapsedMilliseconds. But for some reason it doesnt log anything. I even changed it to log the text "TEST", but it still doesnt log anything. There aren't any errors, no crashes, no nothing. this is the code for handling Sprites: Here is the Update function:
The list clearly isnt empty bc the one sprite that's there is drawing correctly. Any help?
The list clearly isnt empty bc the one sprite that's there is drawing correctly. Any help?