Kinect SDK in unity help
i wanted to use the kinect sdk for making a game where a character is being controlled via the kinect movements, in the demo was a script that spawned the skeltion from the body but i dont know how to corretly chnage the script on using tansforms instad of linerenders and cubes
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here are the two scripts for the skeleton demo:
You may have more luck in $unity
(always a chance someone here may answer though)
yeah
i treid converting the script myself but it just look completly fucked