Advice for compendium data in a custom system

Hello, i'm new here! I was wondering if I could get a little direction for storing data about my games items/actors. I looked at how it is done in pf2e and dnd5e. They both seem to have gone different directions. DnD5e uses .db files for their packs data https://github.com/foundryvtt/dnd5e/tree/master/packs while PF2E uses .json files https://github.com/foundryvtt/pf2e/tree/master/packs Should I be using .db files or .json files for my packs? and how should I prepare these files so Foundry can see the data in the packs? One thing I tried to do was to: - create an empty world - set up a compendium pack by hand using my systems sheets - used the foundry cli tool to 'unpack' my worlds pack data - moved those json files into my systems /packs folder.
- updated my manifest so it would point to the correct /packs, and restarted my other test world to see if it could use the packs provided by my system. The pack folders are there, but non of the items are inside. In the future, I would like to be able to curate the data into a .db file / .json files in an automated way to avoid a bunch of manual data entry through my sheets.
6 Replies
Eranziel
Eranziel•13mo ago
My recommendation is to use .json files, with a build script that uses the Foundry CLI to pack them into LevelDB databases for Foundry. Foundry won't read the .json files directly, it needs them in the databases. .db files are for NeDB, which is what Foundry used for its database in version 10 and earlier. v11+ uses LevelDB. If Foundry detects .db files and no LevelDBs when launching a world, it will convert those .dbs to the LevelDB format and then ignore them from that point on. Note that the CLI can use some other formats instead of .json if you prefer. I know it supports YAML, for example.
Eclipxs
EclipxsOP•13mo ago
Thanks!
So you have the .json (or yml) files in /packs for src control, and then during release before zipping the system, you run the cli to pack them into LevelDB? then zip the system?
Eranziel
Eranziel•13mo ago
Yup, that's the general idea
Eclipxs
EclipxsOP•13mo ago
Sweet! that makes sense now. tyvm
Eranziel
Eranziel•13mo ago
Examples from Lancer: - macros compendium content in yml: https://github.com/Eranziel/foundryvtt-lancer/tree/2.0-rc/src/packs/core_macros - gulpfile calls the CLI to pack those up: https://github.com/Eranziel/foundryvtt-lancer/blob/7473ea2f4491657755cf35cefb8682630d69b958/gulpfile.js#L46 - gulpfile packages the build for distribution: https://github.com/Eranziel/foundryvtt-lancer/blob/7473ea2f4491657755cf35cefb8682630d69b958/gulpfile.js#L169 I wouldn't necessarily copy-paste our gulpfile, it's based on a rather old project template and been updated over time. If you're using one of the more modern project templates they probably have a bit better tooling in place, haha. But definitely take inspiration.
Eclipxs
EclipxsOP•13mo ago
sounds good, thanks again. i'll take a look and adapt where needed 🙂 got this working with github actions if anyone is interested:
jobs:
version:
name: Version
runs-on: ubuntu-latest
outputs:
semVer: ${{ steps.gitversion.outputs.semVer }}
steps:
- name: Checkout code
uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Setup .NET Core SDK
uses: actions/[email protected]
- name: Install GitVersion
uses: gittools/actions/gitversion/setup@v0
with:
versionSpec: '5.x'
- name: Determine Version
id: gitversion
uses: gittools/actions/gitversion/execute@v0
release:
name: Create Release
runs-on: ubuntu-latest
needs: [version]
steps:
- name: Checkout code
uses: actions/checkout@v2
- name: Setup Node.js environment
uses: actions/[email protected]
- name: Pack packs
run: |
npm install -g @foundryvtt/foundryvtt-cli
mkdir -p /home/runner/work/my-system/Data
fvtt configure set dataPath "/home/runner/work/my-system/Data"
fvtt package workon "my-system" --type "System"
fvtt package pack -n "my-items" --in ./packs/my-items/_source --out ./packs
- name: Zip Files
run: zip -r "./my-system.zip" ./*
- name: Release
id: create_version_release
uses: ncipollo/release-action@v1
with:
name: Release ${{needs.version.outputs.semVer}}
allowUpdates: false
draft: false
prerelease: false
token: ${{ secrets.GITHUB_TOKEN }}
artifacts: "./my-system.zip"
tag: ${{needs.version.outputs.semVer}}
jobs:
version:
name: Version
runs-on: ubuntu-latest
outputs:
semVer: ${{ steps.gitversion.outputs.semVer }}
steps:
- name: Checkout code
uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Setup .NET Core SDK
uses: actions/[email protected]
- name: Install GitVersion
uses: gittools/actions/gitversion/setup@v0
with:
versionSpec: '5.x'
- name: Determine Version
id: gitversion
uses: gittools/actions/gitversion/execute@v0
release:
name: Create Release
runs-on: ubuntu-latest
needs: [version]
steps:
- name: Checkout code
uses: actions/checkout@v2
- name: Setup Node.js environment
uses: actions/[email protected]
- name: Pack packs
run: |
npm install -g @foundryvtt/foundryvtt-cli
mkdir -p /home/runner/work/my-system/Data
fvtt configure set dataPath "/home/runner/work/my-system/Data"
fvtt package workon "my-system" --type "System"
fvtt package pack -n "my-items" --in ./packs/my-items/_source --out ./packs
- name: Zip Files
run: zip -r "./my-system.zip" ./*
- name: Release
id: create_version_release
uses: ncipollo/release-action@v1
with:
name: Release ${{needs.version.outputs.semVer}}
allowUpdates: false
draft: false
prerelease: false
token: ${{ secrets.GITHUB_TOKEN }}
artifacts: "./my-system.zip"
tag: ${{needs.version.outputs.semVer}}
this was just a simple test with a single pack, though it wouldn't be hard to make this a little more generic and handle multiple packs.
Want results from more Discord servers?
Add your server