C
C#13mo ago
Brandon

I'm stuck,visual studio 22, I need help making my invaders/enemies move left to right then down

I’m trying to get my invaders/enemies to move left to right then down like in the game space invaders. but I can’t for the life of me figure it out. Invader class https://pastebin.com/a14y0aHS Program class https://pastebin.com/aLHFM9ZW Not needed to change but here is the player class https://pastebin.com/CygjmEYr If there’s a better way to post my code her please let me know
Pastebin
Invader class - Pastebin.com
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Pastebin
Program class - Pastebin.com
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Pastebin
Player Class - Pastebin.com
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18 Replies
TheRanger
TheRanger13mo ago
i do not recommend the way you set the locations of your objects along with how you print them its very complicated, there's actually a better and an easier way
Brandon
BrandonOP13mo ago
I just updated the pastebin links with the additions I added is it still bit messy! Like 3ish minutes ago
TheRanger
TheRanger13mo ago
first, an object's location should not be an int alone in any 2d game, an object has a horizontal, and a vertical location we always represent them as x and y variables you either define an int X and an int Y for your player and invader class or make your own Struct that has X and Y fields and this is the recommended way we usually call the struct Vector2 second, the way where ur trying to print the objects is too complicated its actually simpler than that there is a method called Console.SetCursorPosition basically you use it to specify where in the command prompt window to print a string your invaders doesnt need to be stored in a 2d array, just a 1d array is enough, or a list
Brandon
BrandonOP13mo ago
How would you go about making them come down after hitting the right side I also added the SetCursorPosition works great!
TheRanger
TheRanger13mo ago
thats simple, iterate through each invader if one of them is on the right side, increment all the Y of all invaders by 1 seems your Location variable is still an int which isnt recommended and ur invaders field is still a 2d array
Brandon
BrandonOP13mo ago
I see thank you I’ll try to figure that but I have one question how come when I run my code it closes after like 6 seconds is there a way for it to last longer?
TheRanger
TheRanger13mo ago
did u update ur code?
Brandon
BrandonOP13mo ago
Not yet but it always closes when the invaders hit the middle of the screen
TheRanger
TheRanger13mo ago
well update and let me see
Brandon
BrandonOP13mo ago
Or when I move left or right immediately then it closes faster than that Fix it on program class line 62 I just put 8 instead of 5 that fixed that issue now to figure out to move down with out destroying everything I also need figure what I did do to make my player put in the middle I wanted it to be on left side like when I started where the invaders are Also I updated the links with additions
TheRanger
TheRanger13mo ago
thats easy just increment y of each invader, or currentLine as u call it
Brandon
BrandonOP13mo ago
If I couldn’t change the code I have now (example the invader class) how can I use the increment without the x and y solution 😦
TheRanger
TheRanger13mo ago
No description
Brandon
BrandonOP13mo ago
I would use this!? Interesting
TheRanger
TheRanger13mo ago
well, in ur code, Location represents the x and CurrentLine represents the y
Brandon
BrandonOP13mo ago
I didn’t add the x and y in current line in the invader class that what I mean how to implement the downwards without changing it I know it’s not the ideal method to go about the invader class
TheRanger
TheRanger13mo ago
ur not making any sense y represents the vertical position we just call it y your variable CurrentLine represents the vertical position you want the invaders to move down, ud have to change the value of CurrentLine
Brandon
BrandonOP13mo ago
Ohhhh I’m sorry i got confused my bad but thank you for clarifying
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